League of Legends Codexery

Darkin Imprisonment

The desperate sealing of corrupted gods into their own living weapons to save a dying world.

The Darkin Imprisonment marks a pivotal era in Runeterra's ancient history where the Ascended warriors of Shurima turned against their own kind. After the Darkin, once noble beings corrupted by blood magic and prolonged consumption of celestial power following the fall of the Shuriman Empire, began consuming the world, the ascended Aspect of Twilight (Myisha) and other Aspects and Targonians sought to end the threat permanently using celestial magic. This event is not a single battle but a desperate campaign of sealing away these malevolent entities within their own living weapons, effectively trapping their consciousnesses inside these sentient metal forms for millennia.

Primary Actors
Aspect of Twilight (Myisha) and other Aspects/Targonians

Lore & Background

In a final act of preservation, the Targonians—specifically the Aspect of Twilight—utilized celestial magic to bind the Darkin's consciousnesses within the living weapons that were already their bodies. This process did not destroy them but rather imprisoned their minds in an eternal, silent torment inside their own sentient metal forms—blades, shields, and gauntlets. These living weapons were then hidden away by the Targonians, waiting for a future where a wielder might unknowingly awaken the sleeping horror within.

In Their Own Story

The temple air was thick with the scent of ozone and old blood as the last Ascended priest raised her hands over the writhing form of Aatrox. He was no longer a man, but a shadow screaming with the voices of a thousand dead worlds. With a voice trembling not from fear but from sorrow, she chanted the binding rites, weaving threads of light into the dark metal of his greatsword. As the magic took hold, the warrior's screams were cut short, his physical form dissolving into smoke that was sucked violently into the blade. The weapon clattered to the stone floor, silent and cold, hiding a mind that would never sleep.

Reader's Guide

The event begins with the corruption of the Ascended warriors who became the Darkin, turning them into existential threats to Shurima's existence. Realizing they cannot be killed through physical means, the remaining Shuriman priesthood initiates a desperate ritual to separate the Darkin consciousness from their physical forms and bind them to their weapons. This sealing process traps the entities in an eternal state of imprisonment within black steel artifacts, effectively neutralizing the immediate threat but leaving a dangerous legacy behind. The impact echoes through history as these cursed items are lost or forgotten for thousands of years, eventually resurfacing in later eras where new wielders risk awakening the ancient evils once more.

Did You Know?

Frequently Asked Questions

What is the Darkin Imprisonment?

It was a desperate campaign by the Shuriman Ascended to seal away their corrupted kin, known as the Darkin, into inanimate objects. This event occurred during an ancient civil war before the fall of Shurima.

Why did the Ascended imprison the Darkin?

The Darkin had been consumed by the forbidden power of Black Steel and began destroying the world around them. Their fellow gods realized these entities were too dangerous to remain free or alive in their current form.

How were the Darkin sealed away?

The Ascended trapped the consciousnesses of these corrupted warriors inside weapons and artifacts forged from Black Steel. This effectively imprisoned them within physical objects for thousands of years.

When did this event take place in Runeterra's history?

This pivotal era happened during the ancient age of Shurima, long before the current timeline of League of Legends. It marks a turning point where the gods turned against their own creations to save civilization.

How does this event affect modern Runeterra?

The artifacts containing the Darkin still exist today, often seeking hosts to break their seals and reclaim power. This ongoing threat drives the stories of several champions who struggle against these ancient influences.

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